

- #TALES OF XILLIA 2 BLUE SEPHIRA INSTALL#
- #TALES OF XILLIA 2 BLUE SEPHIRA PATCH#
- #TALES OF XILLIA 2 BLUE SEPHIRA PS3#
- #TALES OF XILLIA 2 BLUE SEPHIRA SERIES#
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Gameplay will slow down if the framerate dips below 60. If you want to check, confirm it with walkthrough videos from the PlayStation 3. This is present even on the PlayStation 3 and reflects the aesthetics the developer were going for. The Xillia titles have low brightness and appear darker that other titles. This issue is tracked as part of Issue 4091.
#TALES OF XILLIA 2 BLUE SEPHIRA INSTALL#
If users install more that 16 DLCs, the game will crash after the intro logos. Game crashes with too many DLCs installed - Fixed by PR 7945 This should fix any audio issues present. Change the value from 2 to 1, save and close the file. Search for "PPU Threads" which should be the third line in the file. Click here for instructions on accessing the same. If you find that the music and some sound effects are missing when playing the game with RPCS3's default settings, you need to modify settings present only in the config.yml.
#TALES OF XILLIA 2 BLUE SEPHIRA PATCH#
To workaround this issue, set Framelimit option to 60 and the Vblank frequency option to 30, as mentioned in the Configuration tab, or use the 60 FPS patch to bypass this change altogether. The frame limiter can be toggled while RPCS3 is running, but this requires to manually change the frame limit each time. This title has a 60FPS cap during combat and a 30FPS cap for all other scenarios in-game.
#TALES OF XILLIA 2 BLUE SEPHIRA PS3#
Known Issues Dynamically change FPS cap - Fixed by setting framelimit to PS3 Native When coming into contact with a mob avatar, the environment switches to the battle screen, a 3D representation of an area in which the player commands the characters in battles against the CPU-controlled mobs. On the field map, character interactions between the party can also be viewed in the form of a sketch story these sketch stories are referred to as skits and consist of animated portraits and voice acting. The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. Tales of Xillia consists primarily of two major areas: the field map and the battle screen. The English localization received positive reception for its battle system, neutral to positive reviews for its plot and characters, and criticism for the map designs.
#TALES OF XILLIA 2 BLUE SEPHIRA SERIES#
At the time of its release, it was the most preordered Tales game in the series and sold half a million copies in a week and also won awards from Sony and Famitsu. Tales of Xillia's reception in Japan was highly positive.

The plot's central theme is "RPG of Unwavering Convictions" ( Japanese: 揺るぎなき信念のRPG Hepburn: Yuruginaki shinnen no RPG). It follows Jude Mathis and Milla Maxwell who elude government officials after sabotaging a weapon of mass destruction known as the Lance of Kresnik. The game takes place in a fictional world called Rieze Maxia where humans and ethereal spirits live in harmony.

Tales of Xillia ( Japanese: テイルズ オブ エクシリア Hepburn: Teiruzu Obu Ekushiria) is the thirteenth main installment of the Tales series.
